About Super Meat Boy Forever
I saw a clip of this game on a forum and grabbed it immediately. My old go-to platformer had gotten bloated with ads, so I needed a real challenge. For a buck, I figured why not. A year later, I’ve probably died ten thousand times. It’s the direct sequel to the classic, and you’re still just a little red cube of meat trying to save Bandage Girl. The core is brutally simple: you only move forward and jump. That’s it. No left button. The genius—and the torture—is in how the game constructs insane obstacle courses around that single input. It perfectly translates that “one more try” addiction of the original, which is a huge achievement for a mobile game.
Features & Highlights
The big sell is the endless, randomly-generated levels. This isn’t just fluff; it’s the entire reason I kept playing after finishing the story. You can’t just memorize a path. On Tuesday morning, waiting for my coffee, level 4,201 might throw a new combination of lasers and crumbling blocks I’ve never seen. It keeps you reacting, not just remembering. There’s a ton of content here—six chapters with hundreds of levels, plus extra characters to unlock. I spent a whole rainy Sunday afternoon grinding to unlock The Kid, which was a cool throwback. The controller support is non-negotiable. Playing with my Xbox controller via Bluetooth is crisp and responsive. Trying to beat the later Dark World levels with touch controls is an exercise in masochism.
User Experience
Let’s be real. This game will make you hate your phone sometimes. The typical session goes like this: I’m on the bus, feeling good, stringing together perfect wall jumps. Then a new level loads with a sequence of three moving buzzsaws and a disappearing platform. I die. Instantly. I try again, mistiming the jump by a fraction of a second. Death. After the eighth try, my thumb is sweating on the screen. On the ninth, I nail it, and that surge of victory is incredible. The music and fast restart make the cycle addictive. But the polish has cracks. On my iPhone 14, I’ve had the game stutter exactly as I’m about to land on a tiny platform, sending me into a pit. That’s not difficulty; that’s the app failing.
Pricing
For 99 cents, you get an absurd amount of game. No ads interrupting play is a massive win. There are IAPs for “Mega Tickets” to buy continues or unlocks, but I never felt forced into them. Earning characters through skill is the point. The value is undeniable. My issue isn’t the price; it’s that for a premium-feeling purchase, some aspects feel unpolished. When you pay, even a small amount, you expect a certain level of finish, and the occasional control hiccup or bug undermines that.
Updates & Support
This is where my opinion sours. I hit a progression bug about six months ago where a boss door wouldn’t open after a death. I emailed support through the developer’s website. I got a generic auto-reply. A week later, a human responded asking for my device info and a video, which I sent. Radio silence for another two weeks. I followed up. They finally said they were “aware of the issue” and to “try reinstalling,” which did nothing. The lack of a real fix or communication was frustrating. The game hasn’t had a meaningful update in ages. It feels abandoned, which is a shame because a few targeted tweaks could make it flawless.
Security & Privacy
The app asks for no permissions, which I always check immediately. No requests for contacts, location, or anything sketchy. It seems to run offline just fine, and I don’t see any weird network activity when I monitor it. As far as I can tell, it’s just a game sitting on your phone. No logins, no social features, no data harvesting. In a world where every app wants to know everything about you, its simplicity here is a genuine pro.
How do the randomly-generated levels work in Super Meat Boy Forever?
After you finish the story, the game generates endless new levels that change daily, so you can't just memorize a path. Each run throws new combinations of lasers, spikes, and crumbling blocks at you, forcing you to react quickly rather than rely on muscle memory. It's a huge part of the replay value and keeps the challenge fresh.
Does Super Meat Boy Forever support external controllers?
Yes, the game has full controller support, and using one like an Xbox controller via Bluetooth is highly recommended for precise movement. The touch controls work, but the later Dark World levels are extremely difficult without a controller, making it almost a necessity for serious players.
What should I do if the game stutters or lags during critical moments?
The review notes that stutters can occur on devices like the iPhone 14, especially when you're about to land on a tiny platform, which can ruin a run. Try closing background apps, lowering graphics settings if available, or restarting your device; if it persists, report it to the developer, though support response times may be slow.
I encountered a progression bug where a boss door won't open. How can I fix it?
This bug has been reported, and the reviewer mentioned getting only an auto-reply after contacting support. Your best bet is to try restarting the level or reinstalling the game, as there's no official fix yet, and the developer's support has been unresponsive to such issues.
How does Super Meat Boy Forever compare to other mobile platformers like Celeste or The End is Nigh?
Unlike Celeste, which focuses on tight, precise controls and a forgiving learning curve, Super Meat Boy Forever is brutally simple—you only move forward and jump—and relies on randomly generated levels to keep you on your toes. It's more chaotic and less polished than those PC classics, but for 99 cents with no ads, it offers incredible value and a unique, addictive challenge that competitors often lack on mobile.

















