My Experience with Evertale
I picked this up around late September when my usual go-to games got stale. I was looking for something that didn’t demand my full attention but still offered depth. Evertale grabbed me at first with its art style—those character designs are legitimately pretty for a mobile game. I’ve been playing for about five weeks on my Pixel 7, mostly during commutes and while waiting for coffee at that shop on 3rd Street. The story mode actually had me invested for the first couple of weeks, which surprised me. But here’s where it gets rocky. Around week three, I hit a wall. The difficulty curve spikes hard in chapter 5, and I had to either grind endlessly or drop cash. I chose to grind. Bad idea. The game started crashing on me during long battles, specifically when I had three monsters with AoE attacks going off. Lost progress twice because auto-save doesn’t trigger after every fight. Contacted support through the in-game chat on a Tuesday afternoon. Got a generic reply two days later asking me to clear my cache. I did that. Still crashed. Second message took four more days. They basically said “we’re aware of the issue” and nothing since. That kind of response makes me wonder if they actually test on mid-range hardware or just flagship phones from two years ago.
Features Worth Noting
The monster collection system is the main draw, and honestly, it’s done better than most gacha games I’ve tried. You’re not just pulling random creatures—you actually encounter them in the wild and can attempt capture mid-battle. That mechanic feels rewarding when it works. The turn-based combat has some strategy to it, especially when you start mixing elements and abilities. I spent a solid evening theory-crafting a poison team build that actually wrecked the early PvP ladder. The open world exploration is also decent for mobile standards. You can wander through forests, caves, and ruins without feeling like you’re on rails. There are hidden chests and optional bosses that reward digging around. The guild system is functional but nothing special—I joined one called “DragonFang” and we coordinate on weekend raids. The graphics hold up well on my Pixel 7, though I noticed frame drops in crowded town areas. They also push events fairly often, which keeps the daily grind from feeling completely pointless.
What Needs Work
Let’s get real for a second. The game has performance issues that need addressing. My Pixel 7 isn’t a budget phone, yet I get stuttering when too many particle effects go off. The loading screens are also way too long for a mobile game in 2024. I timed one at 22 seconds just to enter a simple battle. The energy system is another sore spot. You get 120 stamina, and one story mission costs 15-20. Higher level ones cost 30. That means maybe six runs before you’re locked out unless you use gems or wait hours. For a game marketed as having “captivating story,” they sure don’t want you to actually play it for long stretches. The in-app purchases are aggressive too. Pop-ups for limited-time packs hit you after every boss fight. It feels desperate. And the PvP matchmaking is broken—I’m level 42 getting paired against players with maxed out SSR monsters clearly worth hundreds of dollars. Fun.
Pricing
It’s free to download, but the monetization is predatory. You have energy refills, summoning currency, special packs, monthly passes, and battle passes. The starter pack for $4.99 is reasonable, but after that it escalates fast. A 10-pull on the gacha banner costs about $25 worth of gems. That’s steep for a mobile game where you’re likely to get duplicates instead of new monsters. The monthly pass at $9.99 gives you daily stamina and gems, which is probably the only purchase that feels fair. I haven’t spent a dime yet, and I’m progressing slower than whales, but it’s doable. Just expect a grind.
Developer Notes
ZigZaGame Inc. pushes updates every two weeks, but the patch notes are vague. They’ll say “bug fixes and improvements” without actually listing what changed. I noticed they nerfed a free-to-play friendly monster in the last update without mentioning it in the patch notes. That’s shady. Community feedback on their Discord seems to exist, but I’m not convinced they listen. The support team is slow and gives copy-paste responses. If you hit a game-breaking bug, expect to wait a week for a half-hearted reply.
Security & Privacy
The app asks for standard permissions—storage, network access. Nothing out of the ordinary. They have a privacy policy that covers data collection for analytics and advertising. I didn’t see any sketchy permission requests like camera or microphone access. Account creation requires an email or Google login, and they don’t force you to link your Facebook. That’s a plus. I haven’t heard of any major data breaches, but given their support track record, I wouldn’t trust them to handle a security incident quickly.
How does the monster capture system work in Evertale?
Unlike typical gacha games, you encounter monsters in the wild and can attempt to capture them mid-battle. This makes the collection process feel more rewarding and strategic, as you're not just relying on random pulls.
What is the stamina system like in Evertale?
You start with 120 stamina, and story missions cost 15-20 stamina each, with higher-level ones costing 30. This means you can only do about six runs before needing to wait or spend gems to refill, which can feel restrictive for story-focused gameplay.
Why does Evertale crash during long battles on my Pixel 7?
The game has known performance issues, especially when multiple monsters use area-of-effect attacks simultaneously. Clearing the cache may help, but the developer has acknowledged the problem without a fix yet, so you may need to avoid heavy AoE teams or play on a higher-end device.
How do I fix progress loss in Evertale when the game crashes?
Auto-save doesn't trigger after every fight, so crashes can cause lost progress. To minimize risk, manually exit to the main menu after important battles to force a save, and avoid long grinding sessions until the developer patches the stability issues.
How does Evertale compare to other mobile monster-collection games like Pokémon Masters?
Evertale offers a more traditional open-world exploration and wild monster capture system, which feels closer to classic Pokémon games. However, it suffers from worse performance issues and a harsher stamina system, while Pokémon Masters has smoother gameplay but relies more on gacha pulls for new characters.

















